Succubus will be available on Steam and GOG.COM when it launches on October 5, 2021! 

The key story cutscenes are created by talented animators from Fusion FX and Realtime Warriors, who have made, among others, cutscenes for The Witcher 3 and animations for Cyberpunk 2077.

The reason for postponing the release date is the need to fine-tune the game and bug fixing. To make sure that the players get a bug-free and well-optimized production, we decided to perform additional external tests and consulted the reviewers of well-known gaming services who completed the game and shared their thoughts and suggestions with us. We decided to spend the extra time on introducing a few improvements that will give the players a better and more satisfying production.

Succubus: Official GOG Announcement Trailer



Succubus will be released on PC on October 5, 2021.

In the meantime you can also play the game’s Prologue on Steam, which was very warmly received by fans. This version of the game allowed us to collect valuable feedback from over 400,000 users who shared their opinion about the game with us and filled out the questionnaires we have prepared. Based on those, we have implemented many fixes and suggested improvements to the full game to offer our fans the best possible product!

  • Intense and brutal action
  • 40 different weapons
  • 20 special powers
  • A system of weapons and armors that affect the player’s statistics
  • A hostile environment full of traps and enemies
  • Diversified opponents
  • Boss fights
  • World Map
  • Character Customization
  • Main Hub with customization option
  • Ranked Arenas with Online Leaderboards
  • A multi-story plot combining horror with action and survival
  • A rich and diverse world of Hell
  • Surreal visual setting and gore


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About Madmind Studio

 Madmind Studio is an indie game development studio created in 2016 by Tomasz Dutkiewicz. We are a team of game developers who have been working for more than ten years in the video gaming industry. The invaluable experience we have gained allows us to use our knowledge not only to translate it into high-quality titles but also to help and train new, passionate people who are just beginning their adventure with the gaming industry. We are determined to create the best possible, visually stunning games with a unique atmosphere.