Succubus is coming to consoles!
We are pleased to announce that our latest production – Succubus, is coming to consoles. The game will be available on Xbox One, Xbox Series X/S, PS4, PS5 and Nintendo Switch next year.
Succubus was released on PC (STEAM / GOG) on October 5, 2021. It was very warmly received by players, and has very positive reviews on the Steam platform: 86% Very Positive.
Our friends from Console Labs S.A., authors of many successful game ports, will be responsible for the console ports. Succubus is currently their largest project and we believe that the effect of our cooperation will meet the expectations of console players.
We are also currently working on supporting the PC version, both in the form of patches as well as free and paid DLCs:
Take on the role of a demonic succubus Vydija and use her unique skills to take revenge on your enemies in a brutal, uncompromising FPP slasher. Use character development and customization, 40 weapons and 20 special powers to wreak havoc not only in the campaign of 21 intense and interactive levels, but also in the ranked arenas!
SUCCUBUS MAIN FEATURES:
- Intense and brutal action
- 40 different weapons
- 20 special powers
- A system of weapons and armors that affect the player’s statistics
- A hostile environment full of traps and enemies
- Diversified opponents
- Boss fights
- World Map
- Character Customization
- Main Hub with customization option
- Ranked Arenas with Online Leaderboards
- A multi-story plot combining horror with action and survival
- A rich and diverse world of Hell
- Surreal visual setting and gore
About Madmind Studio
Madmind Studio is an indie game development studio created in 2016 by Tomasz Dutkiewicz. We are a team of game developers who have been working for more than ten years in the video gaming industry. The invaluable experience we have gained allows us to use our knowledge not only to translate it into high-quality titles but also to help and train new, passionate people who are just beginning their adventure with the gaming industry. We are determined to create the best possible, visually stunning games with a unique atmosphere.