It’s good to have hobbies during the pandemic, and staying indoors is a lot more fun when you have a game that makes you want to keep playing level after level. SUNBLAZE will be officially released June 3rd, 6 AM PDT on PC and Nintendo Switch.

SUNBLAZE is a mind-bending 2D precision platformer inspired by Celeste. With a deep emphasis on solving witty puzzles the game might cause massive brain growth, but has also proven to be dangerous for your controller. Lead the main character Josie through a superhero training room operated by her retired superhero dad, but beware! The room is going rogue, and attempts keep you trapped inside forever. Dash through over 700 handcrafted levels and keep dying for hours and hours!

Similar games:
– Celeste
– Super Meat Boy

“It’s been an honor working with Sunblaze,” the guys from Bonus Stage Publishing say, “the game is truly entertaining and beautiful to look at. It makes you want to try again and again, even though that means dying and dying. You keep on playing so you can get just a little more of that heartwarming story. Try not to smash your controller though.”

SUNBLAZE is also making considerable moves on its accessibility. Wanting as many people to enjoy the game as possible, the Sunblaze team is adding multiple accessibility options in the game. SUNBLAZE has customizable difficulty options in the main game menu and in addition to that the team also added a separate “Zen mode” to the game.

Watch the SUNBLAZE trailer here:

SUNBLAZE on Steam:
SUNBLAZE on Nintendo Switch:

About Games From Earth
Games From Earth are a group of sentient beings currently residing on planet earth, that have united to work on a common goal: SUNBLAZE. With Sven Magnus (Mudloop) as their front man, they are looking to give challenges even to the most experienced players.

About Bonus Stage Publishing
Bonus Stage Publishing is a Finnish video game publisher with a fresh mindset. They are entering the market wanting to help indie developers and to publish games that they themselves enjoy playing. With a deep desire to keep their business transparent and easily approachable for the indie developers, their message is clear: “we business, you games”.

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